ibobev 26,856 karma 10y 2m on HN HN profile →
Coverage
We've seen 21 of ~4,035 submissions
Full eval: 1 Lite-only: 1 Unevaluated: 19
Deep Read section-level analysis · 1 full evaluation
HRCB +0.21 range 0.00 · +100% / 0% / 0%−
E-full / S +0.10 / ND SETL ND
Signals EQ 0.81 SO 0.32 TD 1.00
UDHR Fingerprint Preamble: ND Article 1: ND Article 2: ND Article 3: ND Article 4: ND Article 5: ND Article 6: ND Article 7: ND Article 8: ND Article 9: ND Article 10: ND Article 11: ND Article 12: ND Article 13: ND Article 14: ND Article 15: ND Article 16: ND Article 17: ND Article 18: ND Article 19: +0.10 Article 20: ND Article 21: ND Article 22: ND Article 23: ND Article 24: ND Article 25: ND Article 26: +0.10 Article 27: +0.10 Article 28: ND Article 29: ND Article 30: ND
Quick Scan holistic editorial estimate · 1 lite evaluation
Editorial [E]: 0.00 Llama · truncated content · holistic (not section-level)
Lens divergence detected Quick scan (0.00) vs full evaluation (+0.22) · Δ 0.22
The holistic Llama estimate and section-level Claude evaluation disagree by more than 0.15. The full evaluation is more reliable for individual story analysis.
21 stories
1. Dual Approaches to Projective Geometric Algebra (terathon.com)
2 points by ibobev 4 hours ago | 0 comments | skipped
2. Intercepting messages inside Is­Dialog­Message, installing the message filter (devblogs.microsoft.com)
2 points by ibobev 2 days ago | 0 comments | skipped
3. D3D12 Opacity Micromaps (devblogs.microsoft.com)
2 points by ibobev 2 days ago | 0 comments | skipped
4. D3D12 Shader Execution Reordering (devblogs.microsoft.com)
1 points by ibobev 2 days ago | 0 comments | skipped
5. Pix – support for new D3D features and misc quality-of-life improvements (devblogs.microsoft.com)
2 points by ibobev 2 days ago | 0 comments | skipped
6. Shader Model 6.9 Retail and New D3D12 Improvements (devblogs.microsoft.com)
2 points by ibobev 2 days ago | 0 comments | skipped
7. Break It to Make It: How Fracturing Sculpts Tissues and Organs (www.quantamagazine.org)
4 points by ibobev 2 days ago | 0 comments | skipped
8. Mixture of Experts (MoEs) in Transformers (huggingface.co)
1 points by ibobev 2 days ago | 0 comments | skipped
9. Discovering a new class of primes fur the fun of it (nibblestew.blogspot.com)
1 points by ibobev 2 days ago | 0 comments | skipped
10. Open Source Contributor Spotlight: Kosta Tarasov and DataFusion (theconsensus.dev)
1 points by ibobev 2 days ago | 0 comments | skipped
11. A Formula for Overall System Load (asawicki.info)
1 points by ibobev 2 days ago | 0 comments | skipped
12.
HRCB 0.00 L
E 0.00
Interview with Øyvind Kolås, GIMP developer (www.gimp.org)
134 points by ibobev 3 days ago | 66 comments | hrcb Open Source
13. Hyperbolic Versions of Latest Posts (www.johndcook.com)
1 points by ibobev 3 days ago | 0 comments | skipped
14. Matrix Inverse Roots with Fixed-Budget GEMM Kernels (jiha-kim.github.io)
3 points by ibobev 3 days ago | 0 comments | skipped
15. Partial Truth vs. Explicit Failure: Designing Honest System Responses (www.sandordargo.com)
3 points by ibobev 3 days ago | 0 comments | skipped
16. I started a software research company (notes.eatonphil.com)
2 points by ibobev 3 days ago | 0 comments | skipped
17. A Fuzzer for the Toy Optimizer (bernsteinbear.com)
3 points by ibobev 3 days ago | 0 comments | skipped
18. AI Assisted Coding (randygaul.github.io)
1 points by ibobev 3 days ago | 0 comments | skipped
19. Magnavox Odyssey 2 (www.goto10retro.com)
3 points by ibobev 3 days ago | 0 comments | skipped
20.
HRCB +0.21
E +0.22
S +0.15
Modeling Cycles of Grift with Evolutionary Game Theory (www.oranlooney.com)
96 points by ibobev 5 days ago | 41 comments | hrcb v3.7 Free Expression & Inquiry
21. Demystifying Debuggers, Part 5: Instruction-Level Stepping and Breakpoints (www.dgtlgrove.com)
3 points by ibobev 7 days ago | | skipped